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Is there a way to achieve high-performance motion-blur effect in WebGL?
I'm using Three.js, and the scene is a few simple plane objects with different textures. I move the camera in x axis.
Is there a way to achieve high-performance motion-blur effect in WebGL?
I'm using Three.js, and the scene is a few simple plane objects with different textures. I move the camera in x axis.
Share Improve this question asked Jun 19, 2012 at 17:46 AriaAria 4161 gold badge4 silver badges16 bronze badges 1- 1 There are better ways to do it, but this could be a start: bkcore./blog/3d/webgl-three-js-animated-selective-glow.html – frank Commented Jun 19, 2012 at 18:08
1 Answer
Reset to default 9This example does a post processing pass of motionblur: http://mrdoob.github./three.js/examples/webgl_materials_cubemap_dynamic.html
本文标签: javascriptMotion Blur with WebGL and threejsStack Overflow
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