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I'm trying to generate a random number that must have a fixed length of exactly 6 digits.

I don't know if JavaScript has given below would ever create a number less than 6 digits?

Math.floor((Math.random()*1000000)+1);

I found this question and answer on StackOverflow here. But, it's unclear.

EDIT: I ran the above code a bunch of times, and Yes, it frequently creates numbers less than 6 digits. Is there a quick/fast way to make sure it's always exactly 6 digits?

I'm trying to generate a random number that must have a fixed length of exactly 6 digits.

I don't know if JavaScript has given below would ever create a number less than 6 digits?

Math.floor((Math.random()*1000000)+1);

I found this question and answer on StackOverflow here. But, it's unclear.

EDIT: I ran the above code a bunch of times, and Yes, it frequently creates numbers less than 6 digits. Is there a quick/fast way to make sure it's always exactly 6 digits?

Share Improve this question edited Jan 31, 2019 at 10:12 Sayed Mohd Ali 2,2543 gold badges13 silver badges31 bronze badges asked Feb 16, 2014 at 21:04 hypermilerhypermiler 2,1074 gold badges21 silver badges27 bronze badges 1
  • Possible duplicate of Random number with fixed length – Cœur Commented Sep 23, 2018 at 19:40
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27 Answers 27

Reset to default 331

console.log(Math.floor(100000 + Math.random() * 900000));

Will always create a number of 6 digits and it ensures the first digit will never be 0. The code in your question will create a number of less than 6 digits.


Only fully reliable answer that offers full randomness, without loss. The other ones prior to this answer all looses out depending on how many characters you want. The more you want, the more they lose randomness.

They achieve it by limiting the amount of numbers possible preceding the fixed length.

So for instance, a random number of fixed length 2 would be 10 - 99. For 3, 100 - 999. For 4, 1000 - 9999. For 5 10000 - 99999 and so on. As can be seen by the pattern, it suggests 10% loss of randomness because numbers prior to that are not possible. Why?

For really large numbers ( 18, 24, 48 ) 10% is still a lot of numbers to loose out on.

function generate(n, chunks = 0, separator = ' ') {
    var add = 1, max = 12 - add;   // 12 is the min safe number Math.random() can generate without it starting to pad the end with zeros.
    
    var out;
    if ( n > max ) {
        out = generate(max) + generate(n - max);
    }
    else {
        max        = Math.pow(10, n+add);
        var min    = max/10; // Math.pow(10, n) basically
        var number = Math.floor( Math.random() * (max - min + 1) ) + min;
        
        out = ("" + number).substring(add);
    }
    
    if (chunks > 0 && n > chunks) {
        // Insert separator every chunks characters
        const instead = []; for (let i = 0; i < out.length; i++) {
            if (i > 0 && i % chunks === 0) instead.push(separator);
            instead.push(out[i]);
        }
        
        return instead.join('');
    }
    
    return out;
}

The generator allows for ~infinite length without lossy precision and with minimal performance cost.

Example:

generate(2)
"03"
generate(2)
"72"
generate(2)
"20"
generate(3)
"301"
generate(3)
"436"
generate(3)
"015"
generate(9, 3)
"134 456 890"
generate(9, 3, '|')
"134|456|890"

As you can see, even the zero are included initially which is an additional 10% loss just that, besides the fact that numbers prior to 10^n are not possible.

That is now a total of 20%.

Also, the other options have an upper limit on how many characters you can actually generate.

Example with cost:

var start = new Date(); var num = generate(1000); console.log('Time: ', new Date() - start, 'ms for', num)

Logs:

Time: 0 ms for 7884381040581542028523049580942716270617684062141718855897876833390671831652069714762698108211737288889182869856548142946579393971303478191296939612816492205372814129483213770914444439430297923875275475120712223308258993696422444618241506074080831777597175223850085606310877065533844577763231043780302367695330451000357920496047212646138908106805663879875404784849990477942580056343258756712280958474020627842245866908290819748829427029211991533809630060693336825924167793796369987750553539230834216505824880709596544701685608502486365633618424746636614437646240783649056696052311741095247677377387232206206230001648953246132624571185908487227730250573902216708727944082363775298758556612347564746106354407311558683595834088577220946790036272364740219788470832285646664462382109714500242379237782088931632873392735450875490295512846026376692233811845787949465417190308589695423418373731970944293954443996348633968914665773009376928939207861596826457540403314327582156399232931348229798533882278769760

More hardcore:

generate(100000).length === 100000 -> true

I would go with this solution:

Math.floor(Math.random() * 899999 + 100000)

More generally, generating a random integer with fixed length can be done using Math.pow:

var randomFixedInteger = function (length) {
    return Math.floor(Math.pow(10, length-1) + Math.random() * (Math.pow(10, length) - Math.pow(10, length-1) - 1));
}

To answer the question: randomFixedInteger(6);

You can use the below code to generate a random number that will always be 6 digits:

Math.random().toString().substr(2, 6)

Hope this works for everyone :)

Briefly how this works is Math.random() generates a random number between 0 and 1 which we convert to a string and using .toString() and take a 6 digit sample from said string using .substr() with the parameters 2, 6 to start the sample from the 2nd char and continue it for 6 characters.

This can be used for any length number.

If you want to do more reading on this here are some links to the docs to save you some googling:

Math.random(): https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/random

.toString(): https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/toString

.substr(): https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/substr

short with arbitrary precision

below code ALWAYS generate string with n digits - solution in snippet use it

[...Array(n)].map(_=>Math.random()*10|0).join``

let gen = n=> [...Array(n)].map(_=>Math.random()*10|0).join``

// TEST: generate 6 digit number
// first number can't be zero - so we generate it separatley
let sixDigitStr = (1+Math.random()*9|0) + gen(5)
console.log( +(sixDigitStr) ) // + convert to num

Based on link you've provided, right answer should be

Math.floor(Math.random()*899999+100000);

Math.random() returns float between 0 and 1, so minimum number will be 100000, max - 999999. Exactly 6 digits, as you wanted :)

100000 + Math.floor(Math.random() * 900000);

will give a number from 100000 to 999999 (inclusive).

This is another random number generator that i use often, it also prevent the first digit from been zero(0)

  function randomNumber(length) {
    var text = "";
    var possible = "123456789";
    for (var i = 0; i < length; i++) {
      var sup = Math.floor(Math.random() * possible.length);
      text += i > 0 && sup == i ? "0" : possible.charAt(sup);
    }
    return Number(text);
  }

Here is my function I use. n - string length you want to generate

function generateRandomNumber(n) {
  return Math.floor(Math.random() * (9 * Math.pow(10, n - 1))) + Math.pow(10, n - 1);
}

let length = 6;
("0".repeat(length) + Math.floor(Math.random() * 10 ** length)).slice(-length);

Math.random() - Returns floating point number between 0 - 1

10 ** length - Multiply it by the length so we can get 1 - 6 length numbers with decimals

Math.floor() - Returns above number to integer(Largest integer to the given number).

What if we get less than 6 digits number?

That's why you have to append 0s with it. "0".repeat() repeats the given string which is 0

So we may get more than 6 digits right? That's why we have to use "".slice() method. It returns the array within given indexes. By giving minus values, it counts from the last element.

I created the below function to generate random number of fix length:

function getRandomNum(length) {
    var randomNum = 
        (Math.pow(10,length).toString().slice(length-1) + 
        Math.floor((Math.random()*Math.pow(10,length))+1).toString()).slice(-length);
    return randomNum;
}

This will basically add 0's at the beginning to make the length of the number as required.

npm install --save randomatic

var randomize = require('randomatic');
randomize(pattern, length, options);

Example:

To generate a 10-character randomized string using all available characters:

randomize('*', 10);
//=> 'x2_^-5_T[$'

randomize('Aa0!', 10);
//=> 'LV3u~BSGhw'

a: Lowercase alpha characters (abcdefghijklmnopqrstuvwxyz'

A: Uppercase alpha characters (ABCDEFGHIJKLMNOPQRSTUVWXYZ')

0: Numeric characters (0123456789')

!: Special characters (~!@#$%^&()_+-={}[];\',.)

*: All characters (all of the above combined)

?: Custom characters (pass a string of custom characters to the options)

NPM repo

I use randojs to make the randomness simpler and more readable. you can pick a random int between 100000 and 999999 like this with randojs:

console.log(rando(100000, 999999));
<script src="https://randojs.com/1.0.0.js"></script>

const generate = n => String(Math.ceil(Math.random() * 10**n)).padStart(n, '0')
// n being the length of the random number.

Use a parseInt() or Number() on the result if you want an integer. If you don't want the first integer to be a 0 then you could use padEnd() instead of padStart().

I was thinking about the same today and then go with the solution.

var generateOTP = function(otpLength=6) {
  let baseNumber = Math.pow(10, otpLength -1 );
  let number = Math.floor(Math.random()*baseNumber);
  /*
  Check if number have 0 as first digit
  */
  if (number < baseNumber) {
    number += baseNumber;
  }
  return number;
};

Let me know if it has any bug. Thanks.

You can use this module https://www.npmjs.com/package/uid, it generates variable length unique id

uid(10) => "hbswt489ts"
 uid() => "rhvtfnt" Defaults to 7

Or you can have a look at this module https://www.npmjs.com/package/shortid

const shortid = require('shortid');

console.log(shortid.generate());
// PPBqWA9

Hope it works for you :)

In case you also want the first digit to be able to be 0 this is my solution:

const getRange = (size, start = 0) => Array(size).fill(0).map((_, i) => i + start);

const getRandomDigit = () => Math.floor(Math.random() * 10);

const generateVerificationCode = () => getRange(6).map(getRandomDigit).join('');

console.log(generateVerificationCode())

Here is a random number creator helper (function getRandomValues) using crypto.getRandomValues.

The function randomNrWithFixedLength in the next snippet creates random numbers with the fixed length [len].

See also

for (let i = 0; i < 10; i += 1) {
  console.log(randomNrWithFixedLength(6).toLocaleString());
}

function randomNrWithFixedLength(len) {
  len = len < 2 ? 2 : len;
  // first should be 1 - 9
  const first = getRandomValues({
    len: 1, 
    min: 0, 
    max: 10 });
  const residual = getRandomValues({
    len: len-1, 
    min: 0, 
    max: 10, 
    inclusive: {min: true} });
    
  return +[...first, ...residual].join(``);
}

function getRandomValues({ 
    len = 1, min, max, 
    inclusive = {max: false, min: false} } = {} ) {
  const chunkSize = 2**14;
  correctInputIfNecessary();
  
  if (len <= chunkSize) { return createArrayOfRandomValues(len); }

  let iterations = Math.floor(len / chunkSize);
  const remainder = len % chunkSize;
  const res = [];
  
  do { res.push(...createArrayOfRandomValues(chunkSize)); } 
  while (--iterations);
  
  remainder > 0 && res.push(...createArrayOfRandomValues(remainder));
  
  return res;

  function correctInputIfNecessary() {
    const MSI = Number.MAX_SAFE_INTEGER;
    inclusive.min = inclusive.min?.constructor !== Boolean 
      ? false : inclusive.min;
    inclusive.max = inclusive.max?.constructor !== Boolean 
      ? false : inclusive.max;
    len = len?.constructor !== Number || len < 1 || len > MSI 
      ? 1 : len;  
    min = +!inclusive.min + (min?.constructor !== Number || min < 0 
      ? 0 : min);
    max = +inclusive.max + (max?.constructor !== Number || max >= MSI 
      ? MSI - 1 : max);
  }

  function createArrayOfRandomValues(len) {
    return crypto.getRandomValues(new Uint32Array(len)).map( v =>
      Math.floor( min + ( v/2**32 * (max - min) ) ) );
  }
}
.as-console-wrapper {
    max-height: 100% !important;
}

"To Generate Random Number Using JS"

console.log(
Math.floor(Math.random() * 1000000)
);
<!DOCTYPE html>
<html>
<body>

<h2>JavaScript Math.random()</h2>

<p id="demo"></p>

</body>
</html>

  var number = Math.floor(Math.random() * 9000000000) + 1000000000;
    console.log(number);

This can be simplest way and reliable one.

For the length of 6, recursiveness doesn't matter a lot.

function random(len) {
  let result = Math.floor(Math.random() * Math.pow(10, len));

  return (result.toString().length < len) ? random(len) : result;
}

console.log(random(6));

generate a random number that must have a fixed length of exactly 6 digits:

("000000"+Math.floor((Math.random()*1000000)+1)).slice(-6)

Generate a random number that will be 6 digits:

console.log(Math.floor(Math.random() * 900000));

Result = 500229

Generate a random number that will be 4 digits:

console.log(Math.floor(Math.random() * 9000));

Result = 8751

This code provides nearly full randomness:

function generator() {
    const ran = () => [1, 2, 3, 4, 5, 6, 7, 8, 9, 0].sort((x, z) => {
        ren = Math.random();
        if (ren == 0.5) return 0;
        return ren > 0.5 ? 1 : -1
    })
    return Array(6).fill(null).map(x => ran()[(Math.random() * 9).toFixed()]).join('')
}

console.log(generator())

This code provides complete randomness:

function generator() {

    const ran1 = () => [1, 2, 3, 4, 5, 6, 7, 8, 9, 0].sort((x, z) => {
        ren = Math.random();
        if (ren == 0.5) return 0;
        return ren > 0.5 ? 1 : -1
    })
    const ran2 = () => ran1().sort((x, z) => {
        ren = Math.random();
        if (ren == 0.5) return 0;
        return ren > 0.5 ? 1 : -1
    })

    return Array(6).fill(null).map(x => ran2()[(Math.random() * 9).toFixed()]).join('')
}

console.log(generator())

Might be useful

const randomCharacters = (length, type) => {
  let characters;


  if (type === 'string') {
    characters = 'abcdefghijklmnopqrstuvwxyz';
  }


  if (type === 'number') {
    characters = '123456789';
  }


  let result = '';
  const charactersLength = characters.length;

  for (let i = 0; i < length; i++) {
    result += characters.charAt(Math.floor(Math.random() * charactersLength));
  }
  return result;
}

console.log(randomCharacters(5, 'number'));
parseInt(Math.random().toString().slice(2,Math.min(length+2, 18)), 10); 

18 is due to max digits in Math.random()

Update: This method has a few flaws:

  • Sometimes the number of digits might be lesser if it's left padded with zeroes.

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