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Can some explain me difference between context.mounted and mounted in flutter? I am not sure when to use which so most of the time I use them interchangeable. Please explain me this
Can some explain me difference between context.mounted and mounted in flutter? I am not sure when to use which so most of the time I use them interchangeable. Please explain me this
Share Improve this question asked Jan 9 at 5:15 Aryan BishtAryan Bisht 14910 bronze badges 2 |1 Answer
Reset to default 0In Flutter, context.mounted
and mounted
are used to check whether a widget is still part of the widget tree before performing certain operations, especially asynchronous ones. However, they differ in how they are accessed.
1. context.mounted
- Introduced in Flutter 3.10,
context.mounted
is an instance property ofBuildContext
. - It allows checking whether the widget associated with the given
BuildContext
is still mounted (i.e., part of the widget tree). - Useful in asynchronous callbacks or when you pass
BuildContext
to another function and want to verify that the widget is still active.
2. mounted
- A property of the
State
class in Flutter. - Indicates whether the
State
object is still active and its widget is still in the widget tree. - Typically used within the same
State
class to check if it is safe to perform operations.
Key Difference
context.mounted
is tied to theBuildContext
and can be accessed anywhere theBuildContext
is available.mounted
is specific to theState
object and can only be accessed within theState
class.
Examples
Using context.mounted
import 'package:flutter/material.dart';
class ExampleWidget extends StatefulWidget {
@override
State<ExampleWidget> createState() => _ExampleWidgetState();
}
class _ExampleWidgetState extends State<ExampleWidget> {
Future<void> fetchData(BuildContext context) async {
// Simulate a network request
await Future.delayed(Duration(seconds: 2));
// Use context.mounted to check if the widget is still active
if (context.mounted) {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text("Data fetched successfully!")),
);
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("Context Mounted Example")),
body: Center(
child: ElevatedButton(
onPressed: () => fetchData(context),
child: Text("Fetch Data"),
),
),
);
}
}
Using mounted
import 'package:flutter/material.dart';
class ExampleWidget extends StatefulWidget {
@override
State<ExampleWidget> createState() => _ExampleWidgetState();
}
class _ExampleWidgetState extends State<ExampleWidget> {
bool _loading = false;
Future<void> fetchData() async {
setState(() {
_loading = true;
});
// Simulate a network request
await Future.delayed(Duration(seconds: 2));
// Use mounted to check if the widget is still active
if (mounted) {
setState(() {
_loading = false;
});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("Mounted Example")),
body: Center(
child: ElevatedButton(
onPressed: _loading ? null : fetchData,
child: Text(_loading ? "Loading..." : "Fetch Data"),
),
),
);
}
}
When to Use
- Use
context.mounted
when you're dealing with BuildContext in an asynchronous operation or passing it to another function. - Use
mounted
for simple state management within theState
class.
Both are essential for avoiding potential errors when interacting with widgets that might no longer exist in the widget tree.
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mounted
is inherited fromStatefulWidget
andcontext.mounted
is encapsulated withinBuildContext
. – A-E Commented Jan 9 at 5:38