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Here i am drag an element and droping in another place it works well if i don't use event listeners but if i use it in this format it is not performing "place" operation.

this link contains my code "with Event Listeners" Visit /

this link contains my code "without Event Listeners" Visit /

document.getElementById("div2").addEventListener("mousedown", down);

function down(){
    t=1;
    document.getElementById("div1").addEventListener("mouseup", place);

    document.getElementById("div1").addEventListener("mousemove",function() {
        myFunction(event);
    });
}

function place(){ 
    document.getElementById("div1").removeEventListener("mousemove",function() {
         myFunction(event);
    });
}
function placeobj(x,y,x1,y1,l,r){
    var cpx = parseInt(x);
    var cpy = parseInt(y);
    var amtx=parseInt(x1);
    var amty=parseInt(y1);
    var of=10;
    document.getElementById("div2").style.left=cpx-amtx+l+"px";
    document.getElementById("div2").style.top=cpy-amty+r+"px";
}
function myFunction(e) {
    if(t==1){
        x1 = e.clientX;
        y1 = e.clientY;
        var el=document.getElementById('div2');
        l=el.offsetLeft;
        r=el.offsetTop;
        t=10;
    }
        x = e.clientX;
        y = e.clientY;
    placeobj(x,y,x1,y1,l,r);
}

Here i am drag an element and droping in another place it works well if i don't use event listeners but if i use it in this format it is not performing "place" operation.

this link contains my code "with Event Listeners" Visit http://jsfiddle/vishwateja2000/wHprQ/2/

this link contains my code "without Event Listeners" Visit http://jsfiddle/vishwateja2000/W2Pgq/1/

document.getElementById("div2").addEventListener("mousedown", down);

function down(){
    t=1;
    document.getElementById("div1").addEventListener("mouseup", place);

    document.getElementById("div1").addEventListener("mousemove",function() {
        myFunction(event);
    });
}

function place(){ 
    document.getElementById("div1").removeEventListener("mousemove",function() {
         myFunction(event);
    });
}
function placeobj(x,y,x1,y1,l,r){
    var cpx = parseInt(x);
    var cpy = parseInt(y);
    var amtx=parseInt(x1);
    var amty=parseInt(y1);
    var of=10;
    document.getElementById("div2").style.left=cpx-amtx+l+"px";
    document.getElementById("div2").style.top=cpy-amty+r+"px";
}
function myFunction(e) {
    if(t==1){
        x1 = e.clientX;
        y1 = e.clientY;
        var el=document.getElementById('div2');
        l=el.offsetLeft;
        r=el.offsetTop;
        t=10;
    }
        x = e.clientX;
        y = e.clientY;
    placeobj(x,y,x1,y1,l,r);
}
Share Improve this question edited Jul 31, 2014 at 7:46 jned29 47812 silver badges51 bronze badges asked Jul 31, 2014 at 7:42 JVTJVT 3234 silver badges8 bronze badges 0
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3 Answers 3

Reset to default 2

The problem is that you used different functions when adding and removing the mousemove event. Although they have the same functionality they are different functions in memory and so are treated differently.

Take a look at the fixed version: http://jsfiddle/PN3TA/

The removeEventListener() has to have the same event name + function as used in the addEventListener() to remove the right event. The function can't be an anonymous function as that creates a new function (although it might look the same). You need to use a reference (like a pointer) which can be a named function or a variable.

NOTE: Also when passing a function to these methods you don't have to wrapped in an anonymous function if the original function expects to get the same arguments as the anonymous function. I mean, this:

 document.getElementById("div1").addEventListener("mousemove",function() {
    myFunction(event);
});

Could be written like this, because myFunction() expects an event argument which will be supplied anyway, saving you a function wrapper:

document.getElementById("div1").addEventListener("mousemove",  myFunction);

You've to attach an event with a reference to a function, then you can use the same reference to remove the listener. You can't remove anonymous event handlers with removeEventListener().

Attach with a reference:

document.getElementById("div1").addEventListener("mousemove", myFunction);

Remove with a reference:

document.getElementById("div1").removeEventListener("mousemove", myFunction);

Notice, that e is automatically passed to handler, you don't need to pass it manually.

Dont use embedded event functions. Have named event functions. For example:

document.getElementById("div1").addEventListener("mouseup", myFunction);

myFunction(event){
if(t==1){
        x1 = e.clientX;
        y1 = e.clientY;
        var el=document.getElementById('div2');
        l=el.offsetLeft;
        r=el.offsetTop;
        t=10;
    }
        x = e.clientX;
        y = e.clientY;
    placeobj(x,y,x1,y1,l,r);
}

Now you can easily remove the event like this:

document.getElementById("div1").removeEventListener("mouseup", myFunction);

Also I would remend using jQuery instead :)

本文标签: javascriptHow to remove an quotmouseupquot event listener in Java ScriptStack Overflow