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I'm trying to understand how js prototypes
and classes
work, and I'm using Chrome's console.log
to print and have a look at the state of my objects while I add new properties etc.
This is the code I'm using: (fiddle)
function Person(){}
Person.prototype.sayHello = function(){ alert("Hello"); };
Person.prototype.name = "Name";
console.log(Person.prototype) //1st console.log
Person.prototype.surname = "Surname";
console.log(Person.prototype); //2nd console.log
I expect to have two different results printed in the console, because the surname
property was added after the first console log. Instead, this is the console output:
As you can see, both the outputs have the surname
property defined even if it was added only after the 1st console.log..
Can you explain me why? What am I missing? Doesn't console.log show the current state of the object when called?
Thank you in advance, best regards
I'm trying to understand how js prototypes
and classes
work, and I'm using Chrome's console.log
to print and have a look at the state of my objects while I add new properties etc.
This is the code I'm using: (fiddle)
function Person(){}
Person.prototype.sayHello = function(){ alert("Hello"); };
Person.prototype.name = "Name";
console.log(Person.prototype) //1st console.log
Person.prototype.surname = "Surname";
console.log(Person.prototype); //2nd console.log
I expect to have two different results printed in the console, because the surname
property was added after the first console log. Instead, this is the console output:
As you can see, both the outputs have the surname
property defined even if it was added only after the 1st console.log..
Can you explain me why? What am I missing? Doesn't console.log show the current state of the object when called?
Thank you in advance, best regards
Share Improve this question asked Mar 3, 2014 at 12:22 BeNdErRBeNdErR 17.9k21 gold badges77 silver badges106 bronze badges1 Answer
Reset to default 3your next line of code where you set the persons surname, doesnt wait for the console log because console.log is asynchrounous, when you try out this code with a timeout it will be correct,
function Person() {}
Person.prototype.sayHello = function () {
alert("Hello");
};
Person.prototype.name = "Name";
console.log(Person.prototype) //1st console.log
setTimeout(function(){
Person.prototype.surname = "Surname";
console.log(Person.prototype); //2nd console.log
},1000);
you could save a copy of that object before you log it, then it would work
Synchronous console logging in Chrome
UPDATE:
i have an even better solution :
just log a stringifyed version of the object and you´ll be okay
console.log(JSON.stringify(Person.prototype))
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