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I'm trying to mix RealityView into my iOS app. Basically, I have a home screen which is partial a RealityView along with a bunch of other things like ScrollView and buttons, the RealityView scrolls with the ScrollView.
Upon triggering some action, the app will navigate (push) to a detail view, which has another RealityView that render something else.
In the Simulator, the second RealityView is going to be very choppy and basically unusable, but on a real iPhone everything looks great.
Is this a known simulator issue or I did something bad?
本文标签: realitykitiOS Simulator can only render 1 RealityViewStack Overflow
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