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I learned about the new webGPU standard being a real thing few weeks ago and of course I want to try to play with that.
I read in multiple sources that Firefox Nightly has partial support if you enable it in about:config
.
I tried it, however none of the online demos worked even after all that. Trying to create the webGPU interface in the console produced an error as well, just as if I was running normal firefox release.
Could you please provide detailed steps to get this to work?
I learned about the new webGPU standard being a real thing few weeks ago and of course I want to try to play with that.
I read in multiple sources that Firefox Nightly has partial support if you enable it in about:config
.
I tried it, however none of the online demos worked even after all that. Trying to create the webGPU interface in the console produced an error as well, just as if I was running normal firefox release.
Could you please provide detailed steps to get this to work?
Share Improve this question asked Sep 13, 2022 at 16:24 Tomáš ZatoTomáš Zato 53.5k63 gold badges310 silver badges827 bronze badges1 Answer
Reset to default 4Currently, Chrome Canary
is the browser with the best support for the WebGPU standard, and Chrome plans to have WebGPU support in an official release in May 2023.
To enable WebGPU in Firefox Nightly
: Type about:config
in the address bar, set dom.webgpu.enabled
and gfx.webgpu.force-enabled
to true
.
To enable WebGPU in Chrome Canary
: Type chrome://flags
in the address bar , set Unsafe WebGPU
and WebGPU Developer Features
to Enabled
.
本文标签: javascriptHow to try webGPU in Firefox Nightly now in fall of 2022Stack Overflow
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