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I've implemented some custom buttons that implement IPointerClickHandler, IPointerEnterHandler, and IPointerExitHandler. Except for the click one, the other two work fine. When I add IPointerDownHandler, the click works magically but stops working when I remove the down handler. Is it a bug, or have I missed something? Please let me know if you need more information.

本文标签: unity game engineIpointerClickHandler not working without IPointerDownHandler on UIStack Overflow