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I'd like to be able to modify the vertex positions in a vertex shader BEFORE using phongmaterial.
I can think of two solutions:
- apply a shader that modifies the coordinates before the phongShader passes over them
- download a version of phongShader compatible with p5.js and modify it. But I don't find it.
本文标签: shaderusing a preshader before the p5js phongshaderStack Overflow
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