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Google Chrome is throwing "Uncaught TypeError: Cannot set property 'isDown' of undefined" but it doesn't look like anything is wrong with my code!
Important part of my variable array:
KEY = {
UP: 38,
DOWN: 40,
W: 87,
S: 83,
D: 68
}
pingpong = {
fps: 60,
pressedKeys: [],
plete: false,
}
Key listener initialization (this is where the error is thrown):
for (var keyCode in KEY) {
if (KEY.hasOwnProperty(keyCode)) {
pingpong.pressedKeys[KEY[keyCode]] = {
isDown: false,
wasDown: false
};
}
}
$(document).keydown(function(e) {
pingpong.pressedKeys[e.which].isDown = true;
});
$(document).keyup(function(e) {
/* This line is the issue */ pingpong.pressedKeys[e.which].isDown = false;
});
Any Ideas?
Google Chrome is throwing "Uncaught TypeError: Cannot set property 'isDown' of undefined" but it doesn't look like anything is wrong with my code!
Important part of my variable array:
KEY = {
UP: 38,
DOWN: 40,
W: 87,
S: 83,
D: 68
}
pingpong = {
fps: 60,
pressedKeys: [],
plete: false,
}
Key listener initialization (this is where the error is thrown):
for (var keyCode in KEY) {
if (KEY.hasOwnProperty(keyCode)) {
pingpong.pressedKeys[KEY[keyCode]] = {
isDown: false,
wasDown: false
};
}
}
$(document).keydown(function(e) {
pingpong.pressedKeys[e.which].isDown = true;
});
$(document).keyup(function(e) {
/* This line is the issue */ pingpong.pressedKeys[e.which].isDown = false;
});
Any Ideas?
Share Improve this question asked Jan 16, 2012 at 8:40 rshea0rshea0 12.3k9 gold badges30 silver badges41 bronze badges 1- What button do you press when the issue occurs? Perhaps this button is not described in KEY object? – dfsq Commented Jan 16, 2012 at 8:49
2 Answers
Reset to default 2The problem is that you're trying to access an element of the pressedKeys
array which does not exist. For example, if we pressed the "a" key:
$(document).keyup(function(e) {
//Pressed "a" so e.which == 65
pingpong.pressedKeys[e.which].isDown = false;
});
When you initialize your array you only create elements for the properties of the KEY
object:
for (var keyCode in KEY) {
//Iterating over KEY, which contains 5 properties...
if (KEY.hasOwnProperty(keyCode)) {
//Add value to pressedKeys (this happens for each of the 5 properties)
pingpong.pressedKeys[KEY[keyCode]] = {
isDown: false,
wasDown: false
};
}
}
So pressedKeys
only contains 5 elements, corresponding to the properties of KEY
. Note that a TypeError is also thrown in the keydown
event handler, as well as keyup
.
To fix it, you could check that e.which
is in the KEYS
object in the event handler functions. If it's not, just ignore it. Something like this perhaps (there may be a better way, this is just what came to mind first):
$(document).keydown(function(e) {
for(var k in KEY) {
if(KEY[k] == e.which) {
break; //Break out of loop and execute last line
}
return false; //Key not recognized, last line is not executed
}
pingpong.pressedKeys[e.which].isDown = true;
});
e.which
is IE only. Real browsers use e.keyCode
jQuery Event Keypress: Which key was pressed?
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