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I must have lost my mind on this but why it didn't print out "1: Google Search"
and "2: Google Search"
? Basically: how do I get a variable within this.evaluate and use it in the rest of casper.js scope?
var casper = require("casper").create();
var buttonText;
casper.start("");
casper.then(function() {
buttonText = this.evaluate(function () {
var myTxt = document.querySelector('#gbqfsa').innerText;
console.log('1: ' + myTxt);
return myTxt;
});
});
casper.then(function() {
this.echo('2: ' + buttonText);
});
casper.on('remote.message', function(msg) {
this.echo('remote message caught: ' + msg);
});
casper.run();
I am using these libraries here:
.html
I must have lost my mind on this but why it didn't print out "1: Google Search"
and "2: Google Search"
? Basically: how do I get a variable within this.evaluate and use it in the rest of casper.js scope?
var casper = require("casper").create();
var buttonText;
casper.start("http://google.");
casper.then(function() {
buttonText = this.evaluate(function () {
var myTxt = document.querySelector('#gbqfsa').innerText;
console.log('1: ' + myTxt);
return myTxt;
});
});
casper.then(function() {
this.echo('2: ' + buttonText);
});
casper.on('remote.message', function(msg) {
this.echo('remote message caught: ' + msg);
});
casper.run();
I am using these libraries here:
https://github./ariya/phantomjs
http://casperjs/index.html
Share Improve this question asked Dec 9, 2012 at 7:55 HP.HP. 19.9k56 gold badges159 silver badges258 bronze badges3 Answers
Reset to default 9The problem is that Google seems to be serving different versions when browsed with different user agents, for some very obscure reason. I'm suspecting heavy browser/user agent sniffing.
In our case, playing with Casper.debugHTML()
shows that the code doesn't contain the button matching the #gbqfsa
selector (while Chrome shows one); instead a standard submit <input name="btnG">
is there.
So here's your script using the actual selector for the button:
var casper = require("casper").create();
var buttonText;
casper.start("http://google./", function() {
buttonText = this.evaluate(function () {
var myTxt = document.querySelector('input[name="btnG"]').getAttribute('value');
__utils__.echo('1: ' + myTxt);
return myTxt;
});
this.echo('2: ' + buttonText);
});
casper.run();
Just an idea, try to use Casper.userAgent()
to set the UA to something more mon, eg. a recent chrome version.
PS: also notice the use of __utils__.echo()
to print stuff directly from within evaluate()
.
Edit: It works by setting a mon UA:
casper.start();
casper.userAgent("Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.16 (KHTML, like Gecko) Chrome/10.0.648.204 Safari/534.16");
casper.thenOpen('http://google./', function() {
this.test.assertExists('#gbqfsa'); // PASS
});
casper.run(function() {
this.test.done();
});
I think there is serious issue with casper.js or phantom.js about debugging within evaluate(). If I replace below line, it works
var myTxt = document.querySelector('.gbts').innerHTML;
The question is: how to debug when there are javascript errors within evaluate()? There is no way to know...
Did you try this for debugging?
casper.on('remote.message', function(message) {
this.echo('remote console message: ' + message);
});
Have a look at Events & filters - hooking & altering the CasperJS environment at runtime.
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