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I am learning about Transferable Objects:
They seem pretty awesome and I would like to use them in my extension to speed up passing data from inside of an iframe to outside of an iframe.
I've got this example code working, but it uses a Web Worker:
var s = document.createElement("script");
s.type = "text/js-worker";
s.innerHTML = 'console.log("i ran!");';
document.body.appendChild(s);
var blob = new Blob(Array.prototype.map.call(document.querySelectorAll("script[type=\"text\/js-worker\"]"), function (oScript) {
return oScript.textContent;
}), { type: "text/javascript" });
var worker = new Worker(window.URL.createObjectURL(blob));
var arrayBuffer = new ArrayBuffer(1);
worker.onmessage = function (oEvent) {
console.log("Called back by the worker!\n");
};
console.log("worker:", worker);
worker.postMessage(arrayBuffer, [arrayBuffer]);
if (arrayBuffer.byteLength) {
console.error("nope");
} else {
console.log("it worked");
}
Does anyone have any information about support for, or a timeline for support for / a crbug for using a port like:
var port = chrome.runtime.connect({
name: 'youTubeIFrameConnectRequest'
});
//port.postMessage -- transferrable object.
I don't see any support for it or anything about supporting it, but that seems really odd!
I am learning about Transferable Objects: http://updates.html5rocks./2011/12/Transferable-Objects-Lightning-Fast
They seem pretty awesome and I would like to use them in my extension to speed up passing data from inside of an iframe to outside of an iframe.
I've got this example code working, but it uses a Web Worker:
var s = document.createElement("script");
s.type = "text/js-worker";
s.innerHTML = 'console.log("i ran!");';
document.body.appendChild(s);
var blob = new Blob(Array.prototype.map.call(document.querySelectorAll("script[type=\"text\/js-worker\"]"), function (oScript) {
return oScript.textContent;
}), { type: "text/javascript" });
var worker = new Worker(window.URL.createObjectURL(blob));
var arrayBuffer = new ArrayBuffer(1);
worker.onmessage = function (oEvent) {
console.log("Called back by the worker!\n");
};
console.log("worker:", worker);
worker.postMessage(arrayBuffer, [arrayBuffer]);
if (arrayBuffer.byteLength) {
console.error("nope");
} else {
console.log("it worked");
}
Does anyone have any information about support for, or a timeline for support for / a crbug for using a port like:
var port = chrome.runtime.connect({
name: 'youTubeIFrameConnectRequest'
});
//port.postMessage -- transferrable object.
I don't see any support for it or anything about supporting it, but that seems really odd!
Share Improve this question edited Jan 14, 2014 at 21:57 Rob W 349k87 gold badges807 silver badges682 bronze badges asked Jan 13, 2014 at 8:40 Sean AndersonSean Anderson 29.3k33 gold badges132 silver badges242 bronze badges1 Answer
Reset to default 15Messages that go through the extension message passing APIs are always JSON-serialized. This format is not only used for passing messages between background page and content scripts, but also with native applications. So, I guess that it's not very likely that the message passing APIs support more items.
A request for the structured cloning algorithm (more powerful than JSON-serialization, less powerful than transferables) was requested in 2012 already (Chromium issue 112163). The issue is still open; someone has suggested to use a SharedWorker
as a "trampoline".
The SharedWorker
is affected by the same origin policy, so the callers need to reside at the same origin. To achieve this, you could add a page to web_accessible_resources
, and embed this page in a frame.
At the end of this answer, I've attached a bare implementation of a trampoline. Create an extension with these files. Then, open a tab. This tab will contain the embedded frame, and the demo will send a message to the shared worker. This message will be transported to the background page, just view the console of the background page to see these messages.
The demo is minimal, you need to implement the port management (destruction) yourself.
The demo does not use transferable message passing (yet), because it's a general implementation that allows multiple ports. If you ensure that at most two ports exist at the same time, then you could change the code to use transferables (transferables only make sense when there's one received and one sender, because the ownership of the object is also transferred).
Special case: Same-process
If all of your code runs in the same process, then you can use a simpler approach without SharedWorker
s.
The same origin policy forbids direct access from/to the frame and the extension, so you will use parent.postMessage
to cross this bridge. Then, in the onmessage event of the page, you can use chrome.extension.getViews
to get a direct reference to the window
object of one of your extension pages (e.g. popup page, options page, ...).
From the other pages, chrome.extension.getBackgroundPage()
gives a reference to the window
object of the background page (for an event page, use chrome.runtime.getBackroundPage(callback)
).
If you want to connect two frames, use the Channel messaging API (see whatwg specification and Opera's dev article). With this method, you'll establish a direct connection between the frames, even if they are located on different origins!
Example: Trampoline
worker.js
var ports = [];
onconnect = function(event) {
var port = event.ports[0];
ports.push(port);
port.start();
port.onmessage = function(event) {
for (var i = 0; i < ports.length; ++i) {
if (ports[i] != port) {
ports[i].postMessage(event.data);
}
}
};
};
trampoline.js
var worker = new SharedWorker(chrome.runtime.getURL('worker.js'));
worker.port.start();
// Demo: Print the message to the console, and remember the last result
worker.port.onmessage = function(event) {
console.log('Received message', event.data);
window.lastMessage = event.data;
};
// Demo: send a message
worker.port.postMessage('Hello');
trampoline.html
<script src="trampoline.js"></script>
contentscript.js
var f = document.createElement('iframe');
f.src = chrome.runtime.getURL('trampoline.html');
f.hidden = true;
(document.body || document.documentElement).appendChild(f);
manifest.json
Note: I put trampoline.js
as a background script to save space in this answer. From the perspective of the Web worker, it doesn't matter who initiated the message, so I have re-used the code for sending and receiving messages (it's a simple demo, after all!).
{
"name": "Trampoline demo",
"version": "1",
"manifest_version": 2,
"background": {
"scripts": ["trampoline.js"],
"persistent": true
},
"content_scripts": [{
"js": ["contentscript.js"],
"matches": ["<all_urls>"]
}],
"web_accessible_resources": [
"trampoline.html"
]
}
本文标签: javascriptDoes chromeruntime support posting messages with transferable objectsStack Overflow
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