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So maya has a convenient command for selecting the currently selected edge's loop (select > convert selection > to edge loop) but there is not the equivalent for faces.

I know you can do shift + double click, but this is very cumbersome for me, especially when I have to select multiple face loops that are none adjacent, often I make a mistake and have start from the top. What I would like to do is:

  1. select individual faces
  2. execute a command that select each faces loop (select > convert selection > to edge loop)

I thought of writing a simple macro in AutoHotkey (a external scripting language) that would:

  1. convert all the selected edges to faces (select > convert selection > to edges)
  2. select all their edge loops (select > convert selection > to edge loop)
  3. convert the edge loops back to faces (select > convert selection > to faces)

but when you convert a face selection to edges (select > convert selection > to edges) it will always select the faces border (its 4 edges), and so select > convert selection > to edge loop, does will give me an edge lop on both directions (both horizontally and vertically)

I am thinking there is a much better way to do things here, is there a mell/python command for selecting a faces loop? I tried chatGPT and it gave me code that were using two none existent commands.

本文标签: mayamelpython solution for selecting face loopsStack Overflow