admin管理员组

文章数量:1125564

I am using setInterval(fname, 10000); to call a function every 10 seconds in JavaScript. Is it possible to stop calling it on some event?

I want the user to be able to stop the repeated refresh of data.

I am using setInterval(fname, 10000); to call a function every 10 seconds in JavaScript. Is it possible to stop calling it on some event?

I want the user to be able to stop the repeated refresh of data.

Share Improve this question edited Sep 8, 2020 at 20:35 Kamil Kiełczewski 92.1k34 gold badges394 silver badges370 bronze badges asked Sep 20, 2008 at 19:29 cnucnu 37.2k23 gold badges66 silver badges63 bronze badges 0
Add a comment  | 

9 Answers 9

Reset to default 2756

setInterval() returns an interval ID, which you can pass to clearInterval():

var refreshIntervalId = setInterval(fname, 10000);

/* later */
clearInterval(refreshIntervalId);

See the docs for setInterval() and clearInterval().

If you set the return value of setInterval to a variable, you can use clearInterval to stop it.

var myTimer = setInterval(...);
clearInterval(myTimer);

You can set a new variable and have it incremented by ++ (count up one) every time it runs, then I use a conditional statement to end it:

var intervalId = null;
var varCounter = 0;
var varName = function(){
     if(varCounter <= 10) {
          varCounter++;
          /* your code goes here */
     } else {
          clearInterval(intervalId);
     }
};

$(document).ready(function(){
     intervalId = setInterval(varName, 10000);
});

I hope that it helps and it is right.

Already answered... But if you need a featured, re-usable timer that also supports multiple tasks on different intervals, you can use my TaskTimer (for Node and browser).

// Timer with 1000ms (1 second) base interval resolution.
const timer = new TaskTimer(1000);

// Add task(s) based on tick intervals.
timer.add({
    id: 'job1',         // unique id of the task
    tickInterval: 5,    // run every 5 ticks (5 x interval = 5000 ms)
    totalRuns: 10,      // run 10 times only. (omit for unlimited times)
    callback(task) {
        // code to be executed on each run
        console.log(task.name + ' task has run ' + task.currentRuns + ' times.');
        // stop the timer anytime you like
        if (someCondition()) timer.stop();
        // or simply remove this task if you have others
        if (someCondition()) timer.remove(task.id);
    }
});

// Start the timer
timer.start();

In your case, when users click for disturbing the data-refresh; you can also call timer.pause() then timer.resume() if they need to re-enable.

See more here.

The Trick

setInterval returns a number:

Solution

Take this number. Pass it to the function clearInterval and you're safe:

Code:

Always store the returned number of setInterval in a variable, so that you can stop the interval later on:

const intervalID = setInterval(f, 1000);

// Some code

clearInterval(intervalID);

(Think of this number as the ID of a setInterval. Even if you have called many setInterval, you can still stop anyone of them by using the proper ID.)

In nodeJS you can you use the "this" special keyword within the setInterval function.

You can use this this keyword to clearInterval, and here is an example:

setInterval(
    function clear() {
            clearInterval(this) 
       return clear;
    }()
, 1000)

When you print the value of this special keyword within the function you output a Timeout object Timeout {...}

const interval = setInterval(function() {
     const checkParticlesjs = document.querySelector('.success_class')  // get success_class from page
     if (checkParticlesjs) {  // check if success_class exist
         fbq('track', 'CompleteRegistration');  // Call Facebook Event
         clearInterval(interval);  // Stop Interval 
        }
 }, 2000); // repeat every 2 second

Use this if you have your counter in a button onclick.

<button onClick="inter = setInterval(myCounter, 1000)">start to count</button>

<p id="demo">here is the counter</p>

<button onClick="clearInterval(inter)">stop </button>

Why not use a simpler approach? Add a class!

Simply add a class that tells the interval not to do anything. For example: on hover.

var i = 0;
this.setInterval(function() {
  if(!$('#counter').hasClass('pauseInterval')) { //only run if it hasn't got this class 'pauseInterval'
    console.log('Counting...');
    $('#counter').html(i++); //just for explaining and showing
  } else {
    console.log('Stopped counting');
  }
}, 500);

/* In this example, I'm adding a class on mouseover and remove it again on mouseleave. You can of course do pretty much whatever you like */
$('#counter').hover(function() { //mouse enter
    $(this).addClass('pauseInterval');
  },function() { //mouse leave
    $(this).removeClass('pauseInterval');
  }
);

/* Other example */
$('#pauseInterval').click(function() {
  $('#counter').toggleClass('pauseInterval');
});
body {
  background-color: #eee;
  font-family: Calibri, Arial, sans-serif;
}
#counter {
  width: 50%;
  background: #ddd;
  border: 2px solid #009afd;
  border-radius: 5px;
  padding: 5px;
  text-align: center;
  transition: .3s;
  margin: 0 auto;
}
#counter.pauseInterval {
  border-color: red;  
}
<!-- you'll need jQuery for this. If you really want a vanilla version, ask -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>


<p id="counter">&nbsp;</p>
<button id="pauseInterval">Pause</button></p>

I've been looking for this fast and easy approach for ages, so I'm posting several versions to introduce as many people to it as possible.

本文标签: dom eventsStop setInterval call in JavaScriptStack Overflow