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I'm working on a scripted custom modifier and the only way i can access the parent object is using the '$' symbol. It's working when the object is currently selected but if i try to make like an animated spinner it's falls apart. So my question is, there is a reliable way to access the parent or owner object of a custom modifier?
Tried using the '$' symbol but it's not really reliable.
本文标签: autodeskMaxScript Accessing owner object inside scripted modifierStack Overflow
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